FIFA 12
+25
milanistese
RedBlackHeart
Mezmerize
matti81
bettyzlatan8
death from above
BonoVox84
kaka85x
lalomba
Overmars
Travis Bickle
Janko
DavidBeckham32
niam
DevilRudy
CaMi
ely83
SHEVCHENKO 7
Giannino
Bleed
Stark
Demone85
marcoteddy
trizio81
admin
29 partecipanti
Pagina 23 di 90
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niam- Milano 1995
- Messaggi : 7749
Punti : 12871
Reputazione : 442
Data d'iscrizione : 25.02.11
marcoteddy- Montecarlo 2007
- Messaggi : 16403
Punti : 25179
Reputazione : 345
Data d'iscrizione : 25.02.11
Età : 30
Località : Parma
Re: FIFA 12
AHAHAHAHAHHA NIAM
Stark- Yokohama 2007
- Messaggi : 18524
Punti : 29883
Reputazione : 730
Data d'iscrizione : 26.02.11
Età : 86
Località : Nairobi
Re: FIFA 12
Stark ha scritto:AHAHAHAHAHHA NIAM
niam- Milano 1995
- Messaggi : 7749
Punti : 12871
Reputazione : 442
Data d'iscrizione : 25.02.11
Re: FIFA 12
EA are introducing sliders this year to allow you to customise your own experience. Each slider can be changed for both the user and CPU teams seperately and can be done, on the fly, mid match.
Sprint Speed
Modifies the maximum sprint speed a team can reach.
Acceleration
Modifies the time it takes for a teams player to reach their maximum speed.
Shot Error
Increases/Reduces the amount of error applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
Pass Error
Increases/Reduces the amount of error applied to a teams ground passes. This does not affect other types of passes.
Shot Speed
Increases/reduces the amount of speed applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
Pass Speed
Increases/reduces the amount of speed applied to a teams ground passes. This doesn’t affect other types of passes.
Injury Frequency
Increases/reduces the frequency that injuries occur within a team.
Injury Severity
When a player from a team gets an injury, this will increase/reduce the severity.
Goalkeeper Ability
Increases/reduces the saving ability of the goalkeeper.
Positioning: Marking
Increases/decreases how tightly the defenders mark their opponents.
Positioning: Run frequency
Increases/decreases the number of runs teammates will make.
Positioning: Line height
Specifies how high/low the defensive line will positions themselves for a team.
Positioning: Line Length
Specifies how stretched or compact the team will try to keep their line for the pitch.
Positioning: Line width
Specifies how stretched or compact the team will try to keep for the width of the pitch.
Positioning: Fullback Positioning
Increases/decreases how far the teams fullbacks will push forward.
Power bar
Modifies how quickly/slowly the power bar fills up when you request any type of pass or shot.
It will take a while for people to find the sweet spots for settings, and everyones will probably be pretty different, but we’ll gather a list of what people are using post launch.
Sprint Speed
Modifies the maximum sprint speed a team can reach.
Acceleration
Modifies the time it takes for a teams player to reach their maximum speed.
Shot Error
Increases/Reduces the amount of error applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
Pass Error
Increases/Reduces the amount of error applied to a teams ground passes. This does not affect other types of passes.
Shot Speed
Increases/reduces the amount of speed applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
Pass Speed
Increases/reduces the amount of speed applied to a teams ground passes. This doesn’t affect other types of passes.
Injury Frequency
Increases/reduces the frequency that injuries occur within a team.
Injury Severity
When a player from a team gets an injury, this will increase/reduce the severity.
Goalkeeper Ability
Increases/reduces the saving ability of the goalkeeper.
Positioning: Marking
Increases/decreases how tightly the defenders mark their opponents.
Positioning: Run frequency
Increases/decreases the number of runs teammates will make.
Positioning: Line height
Specifies how high/low the defensive line will positions themselves for a team.
Positioning: Line Length
Specifies how stretched or compact the team will try to keep their line for the pitch.
Positioning: Line width
Specifies how stretched or compact the team will try to keep for the width of the pitch.
Positioning: Fullback Positioning
Increases/decreases how far the teams fullbacks will push forward.
Power bar
Modifies how quickly/slowly the power bar fills up when you request any type of pass or shot.
It will take a while for people to find the sweet spots for settings, and everyones will probably be pretty different, but we’ll gather a list of what people are using post launch.
SHEVCHENKO 7- Yokohama 2007
- Messaggi : 27280
Punti : 48171
Reputazione : 575
Data d'iscrizione : 27.02.11
Età : 39
Località : Milano
Re: FIFA 12
Quest'anno comprerò FIFA12 solo per l'introduzione dell'impact engine
DevilRudy- Barcellona 1989
- Messaggi : 1843
Punti : 3013
Reputazione : 82
Data d'iscrizione : 25.02.11
Re: FIFA 12
Quella di busquets è una simulazione, lui le fa sempre così più o meno
marcoteddy- Montecarlo 2007
- Messaggi : 16403
Punti : 25179
Reputazione : 345
Data d'iscrizione : 25.02.11
Età : 30
Località : Parma
Re: FIFA 12
ma il precision dribbling c'è sempre stato... si rifà la squadretta quest'anno?
Overmars- Milano 1989
- Messaggi : 2167
Punti : 3535
Reputazione : 74
Data d'iscrizione : 26.02.11
Re: FIFA 12
che puttanata dai... ma perché non inventano qualcosa tipo indoor invece di ste perdite di tempo?!marcoteddy ha scritto:Ibra si inforuna (e nel menu viene scritto frattura della caviglia) dopo un cross e l'arbitro dopo un po' ferma il gioco
dopo la sostituzione l'arbitro scodella la palla e robinho (che l'ha presa) automaticamente la passa all'avversario (loro erano in possesso di palla)
Bellissimo
Ah ma sono il solo che non ha fatto 1 gol ancora su cross (non angolo), mi anticipano sempre
Overmars- Milano 1989
- Messaggi : 2167
Punti : 3535
Reputazione : 74
Data d'iscrizione : 26.02.11
Re: FIFA 12
beh quella non sarebbe un'invenzione, ma sarebbe molto gradita
ed anche la possibilità di fare 90' di partita, anche quella non mi pare impossibile da aggiungere
ed anche la possibilità di fare 90' di partita, anche quella non mi pare impossibile da aggiungere
marcoteddy- Montecarlo 2007
- Messaggi : 16403
Punti : 25179
Reputazione : 345
Data d'iscrizione : 25.02.11
Età : 30
Località : Parma
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